DOOM over AT Protocol

DOOM

Your keyboard input is written as AT Protocol records to your PDS.
A game server reads those records, runs a Doom tick, and writes
the rendered frame back to its own PDS. Your browser reads it.
Full federation. No shortcuts.

This writes ~2 records/sec to your PDS while playing.
A 30-min session uses ~1,080 of your 5,000 hourly rate limit points.
Consider using a throwaway account to avoid impacting your main PDS.
Game pauses automatically after 1 minute of inactivity.

Playing as |
FPS: 0 | Latency: --ms | Tick: 0